Pricing
Building is paid for in credits. A landing page runs about 24 credits; a database-backed app with sign-in and an admin screen runs about 60, and a change to an app you already built is around 12. Hosting is the one thing that recurs, because a published app keeps running whether or not you open it. Every build is verified and code-reviewed before you see it, and your code stays yours: download it or deploy it anywhere.
Those are measured from real builds, not estimates. A build that takes a provider fallback or fails costs more than the figure above, and a failed build is still charged at a reduced rate.
Studio
Build, and keep an app online
$20/month
- 120 credits every month, which is about one database-backed app plus a few changes, or several landing pages
- Hosting for 1 published app
- Run out mid-month? Buy a one-time top-up. Your plan does not change and nothing extra recurs.
Credits on their own
One-time, never recurring. Build, preview and download without a subscription. Publishing to a permanent URL is what needs the plan.
Starter
One site, to see it work
$5
25 credits
Boost
Top up when you run out
$10
60 credits
Pro
For teams shipping often
$200
1400 credits
A running build is never interrupted, even if your balance runs out mid-way. Credits are consumed as the work happens, so they are not refundable once spent. A build that fails is charged at a reduced rate, because the model providers bill us either way.